Friday, August 16, 2013

Writing Reluctant and Anti Heroes

Reluctant heroes have always been one of my favorite types of protagonists. Why? Because I personally think they have more character over all. Sure, I love those really awesome heroes who just go in and do what's right without even having to think, but then I also love those reluctant heroes who might take more convincing, but always turn out good in the end. Sometimes you might want to yell at them, and deck them for their stupidity, but you have to love them anyway. Today I'm going to be talking about writing reluctant and anti heroes (and also the difference between them)

First off, let's talk reluctant heroes. The reason I decided to write this post is because in my current WIP A Company of Rogues which I introduced a while back, my hero, Michael Crandon, is very much a reluctant hero, and I have really enjoyed the dynamics of writing a character like him as I have never really gotten to do that before.

Reluctant heroes are protagonists who are thrust into situations which force them to act against their will and become the hero of the story. In my story, Michael is trying to make a quiet living for himself and stay out of trouble as much as possible when he finds out that an old enemy from the days when he was a thief, thinks he stole an emerald necklace that they had tried to steal before on a botched heist. If that isn't bad enough, a young man shows up on his doorstep looking for help after having gotten tangled up with Michael's enemy. Michael knows he has to do something about it, and grudgingly decides to try and figure it out.

The first thing to know about reluctant heroes, is that they usually initially only do things if they somehow profit in it. Apart from Michael's conscious--which he always denies he has--he knows that he will never be able to achieve the peace he wants if he doesn't figure out a way to get his enemy, Randall, off his tail. Thus, he decides to help Reilly, mainly for his own gain. This doesn't mean that your hero doesn't also suffer from scruples or inner compassion--it just isn't at the forefront, and they rarely let it show to others.

It might take a while for reluctant heroes to rise to the occasion, and sometimes, they might need a push, in some cases a brutal one, to get them going. A lot of times, reluctant heroes are also self-professed cowards. Whether they actually are cowards, or they just say that as an excuse to not do what's right, is up to the author.

A good example of a reluctant hero (and one of my all time favorites) is Dustfinger from Cornelia Funke's Inkheart books. Dustfinger really is a coward, and he likes to pretend he doesn't care for anyone but himself, and often he can come across as really not a very good guy. You might still think of his negatively even when you know more about him, but he was also very much able to rise to the occasion and sacrifice everything for the people he cared for. If you need a good reference for what a reluctant hero is, do read Inkheart as Dustfinger is a prime example.

So, as a recap:

Reluctant heroes are heroes who need a kick out the door sometimes; perhaps it's something that happens to them to change their mind, such as the death of a loved one, or maybe they see some sort of self gain in the venture to make them take part in it--in which they only expect to go part way, but usually end up doing more than they ever considered they were capable of.

A reluctant hero can sometimes be a completely hatable person initially, and this is okay, as long as he changes for the best in the end.

A reluctant hero must always be a dynamic character. He has to learn something by the end of the book/series, otherwise readers are not going to find him very likable. He must overcome his reluctance and rise to the occasion, whatever that may be. (i.e. If he is a coward, he must willingly put his life in danger for the sake of another.)


Now we can talk about anti heroes.

The difference between a reluctant hero and an anti hero is that, unlike the reluctant hero, the anti hero can be as brave and courageous as your typical knight in shining armor, and more than willing to do what needs to be done. The only difference is that he is not in himself, a good person. In general, anti heroes are the kinds of people you would never expect to be a good person, such as a torturer, a member of a disreputable group of people (use your imagination) or someone on the wrong side of the law. And no, I'm not talking about characters like Robin Hood either. Like reluctant heroes, anti heroes usually do things for themselves above all else, and their personal gain is usually what they think of first, but unlike them, they are rarely cowards.

An anti hero always lives by his own moral code, whether that be moral or no. He might just possibly be technically a murderer, or something just as bad, but in his own eyes, it would always make sense and be for the best. Like the reluctant hero, he has to have his 'rise to the occasion' moment, but it might be different than that of his reluctant cousin.

The fun thing about anti heroes is that there are several different genres of them. First you have the guys that one can either see as a villain or someone in the right, depending on the reader's (or sometimes even the author's) point of view. Then you have the characters (the ones who usually end up being vigilantes or private investigators or other such people) who might technically do the 'right thing' but go about it in a fashion few decent people would think to do (thus the 'their own moral code' thing.) Think a lot of Noir heroes, or others like that.

I haven't really gotten the chance to write a real anti hero myself, but I've always found them fascinating characters. They have the chance to be very dynamic, and while they can sometimes come across as the 'bad boys', they usually are still incredibly likable. Another things is that anti heroes don't always have to change their ways either, or at least not entirely. They should, of course, have their moment of rising to the occasion, but that doesn't have to take their character away entirely. If you write a really good anti hero, readers might not want to see him turn all 'goody goody'.

A good example of an anti hero is Captain Nemo from 20,000 Leagues Under the Sea. Some might view him as the villain, others might see him in a sympathetic light, and that makes him an interesting character. The thing that makes him different from an actual villain is that he was turned bad by tragic events. If his home and people hadn't been destroyed, he probably never would have been in the position he was. Characters like this, even if you can't really find much actual 'good' in them, usually have at least a natural nobility underneath it all.

To recap:

Anti heroes are heroes one wouldn't normally expect to be the 'good guy'. They always follow their own moral code whether it be moral or not.

You can actually play them up as the villain, but he must have a defining moment in which he turns around. He doesn't always have to change his character, however, unlike the reluctant hero, who, while he might struggle with his personal character for the rest of his life, is still a very changed man after his defining moment.


I hope this post might help those who are considering writing reluctant or anti heroes. If you have any other tips or examples of the two in books or movies, drop a comment!

Slainte, Hazel


Monday, August 5, 2013

Read to Review #2 Tethers by Jack Croxall



In the wake of a cold Victorian winter, Karl Scheffer and Esther Emerson discover an anonymous journal filled with strange passages and bizarre scribblings.

The journal soon draws them into a covert and sinister conspiracy, a conspiracy centred around an otherworldly artefact with the power to change everything …

Karl and Esther have spent almost every day of their thirteen years in the quiet market town of Shraye. Stifled by their rural surroundings and frustrated by their unfulfilled ambitions, they find the allure of the journal’s mysterious pages impossible to ignore. The book seems to be beckoning them away from Shraye, away from their homes and towards the coast where an unsolved disappearance has set in motion a dark chain of events.

The voyage the teenagers soon find themselves undertaking is one of desperate importance and true peril; it will change the way they see the world, and each other, forever




Review 

*I received a free copy of this book from the author in exchange for an honest review; that in no way changes my opinion or rating for this book. *

Thoughts on the Overall Book: This was the kind of book I loved to read when I was a kid, and I obviously still do. It had action, a cool mystery, and a bit of fantasy thrown into the mix, overall making a quick-paced, enjoyable story.

Cover--Yea or Nay: Yes, I like how it has the Viniculumn on the front, though I do wish the cover gave some indication to the time period of the story.

Characters: Karl and Esther are the kind of characters I love in these sorts of books. They're smart, capable kids, and I like how they're still in the 'best friends' sort of stage so there's no romantic conflict between them. Karl is the thinker, and quieter of the two, whereas Esther is more the firebrand of the duo. That sometimes bothers me in older characters, but because they were thirteen, I think it worked great, and brought more to the table. The villains weren't quite as evil or dastardly as they could have been, but for the type of story this was, I think they worked out well enough. They didn't come across as cartoon villains either, so that's always a good thing.

The Romance: None.

Writing Style: It's not the most beautiful writing I've ever read, but I liked it. It's fast paced, without speeding through the story and confusing the reader with too much movement. The only thing I would say against it was that on occasion I had a hard time picturing the setting. Usually this only occurred when other things were going on in the story like where they're in Locus Two in the end. But as a writer myself, I can understand that describing things while working on an action scene can be hard for the fact that if you put too much info in, it will slow the story down too much. So, while I would have liked a little more description on the machine and such in that scene, and a couple other shorter parts, I can forgive it in that sense.

Accuracy/ Believability: This is a fantasy, but it's set in Victorian England (which is a great time period to have a historical fantasy set) and as far as accuracy went, I was pleased. Clothing, customs and propriety seemed to be sound enough, and I liked the sort of rugged accents that Karl and Esther have. I'm not exactly sure how I felt about Esther's winning a sword fight against a man, but I guess anything is technically possible and it wasn't so spectacular that that it was totally implausible. 

Problems/What bothered me: Nothing.

Conclusion: 3 stars. I really liked the epilogue of the story, and how it promised a sequel. Overall, "Tethers" is a fun escapist read and I enjoyed it quite a bit. 

Recommended Audience: Girl or guy read, perfect for ages 12-14 but older teens and adults would also enjoy the story too, of course =)








About the Author

Born in High Wycombe, Jack Croxall now lives in rural Nottinghamshire with his chocolate Labrador, Archie. He has a degree in Environmental Science from the University of Nottingham and currently toils away as a science writer in between working on his books. He tweets via @JackCroxall and blogs at www.jackcroxall.co.uk











About Tethers


Title: TETHERS
Genre: YA Victorian fantasy



Reviewers’ Comments:


Reminiscent of the exploration stories of Enid Blyton and Arthur Ransome, the kids find themselves on a metaphorical rollercoaster cart racing down the tracks. And the brakes are off. Sword fights, pistols, unfortunate deaths and curious objects, the plot thickens with every twist and turn. Suddenly Blyton meets H.G. Wells, and a brilliantly paced steampunk tale of machinery and science-based magic unfolds. (MuggleNet)

Somewhere between Pullman's Sally Lockhart mysteries and Moonfleet sits Tethers, a rip-roaring debut novel. Sharply written with well observed characters that you can root for, Tethers has you turning pages faster that Ronald MacDonald can throw out burgers. (Sharon Sant – author of the Sky Song trilogy

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